Sims 2 was my most recent game at Amaze Entertainment. It should be on the
stands in October '05.
Sims 2 was in full 3D on the Nintendo DS. I served as Background Artist,
building most of the environments in Maya. Textures
I decided to split the textures and modeling section amongst the games that
I've worked on. Just pick a game and it should take you to the work that I've
done for that game.
Lego
Star Wars for the Game Boy Advance was my first game at Amaze Entertainment.
I served as a Background Artist using a mix of 3D and 2D.
Crimson
Skies: High Road to Revenge shipped for the XBOX in holiday '03. I contracted
at Microsoft and worked on this game for almost 3 years. Over that course of
time I had the chance to work on concept/ storyboard art, modeling and texturing,
and cinematics.
